I'm getting closer to the point where I will need playtesters outside my personal circle of friends here in my hometown. The game needs to be CCI:ed which means cleaned, clarified and improved.
I need to clean it from bugs. A rule bug is a contradiction like when rule A doesn't really work because rule B later on makes rule A work bad or not at all.
I need it clarified. For example "rule A allows me to do this, but am I still allowed to do it if I do that?"
I need it improved. It can be rules, functions and aspects which might feel too cumbersome, are not really used or are not necessary. These can be changed, improved or deleted. It can also be aspects and details on the map, in the tables or with the game flow that needs to be looked into.
I still have to do some corrections with the beta test counters and rules, but if you are interested, let me know and we can discuss things. What I need is this:
You have to like the game. This is not just to improve my ego (well, perhaps a little) but rather that you have to accept the pillars which the game stands on. It is no use to me that you say "this operation thingy is "complicated", why don't you change it into a Igo-Hugo system?" The game will not be redesigned. So, you have to like "Ici" and/or the basic idea with 1st ed Tonkin and feel comfortable with my kind of design thinking.
You have to have the time to play it several times, otherwise it is of no use to me. Be honest to yourself and check if you have the time, co-players and wish to do this.
You have to accept gluing together the front- and the backside of the counters. I will send all the material and two printed counters sheets (on sturdy paper) but, unfortunately, you will have to cut them out and glue them together. I'm sorry about this but sending out several sets with mounted counters will be too much for me.
In short, I need positive and contructive help by someone who is willing to put the effort into doing this. But if you do this you will have the chance to influence the outcome of the game.