Pour ceux qui ne l'ont pas encore vue, le P500 du nouveau C3i est publié depuis le 12/10. Cette édition 2012 sera le plus gros volume publié jusqu'ici.
Le contenu :
Table of Contents – C3i Magazine, Nr26
Behind the Scenes Report on the Game Design Process
Designers & Developers – Relationships in Motion
by Patrick Ruestchmann
Twilight Struggle – Designers Notes – 2012
All Time Best Seller
by Ananda Gupta and Jason Matthews
1914 TitE – Tannenberg Campaign – C3i Variant
by Michael Resch
C3i Magazine Nr26 – Countersheet Index
by Mark Simonitch
1914 – A Post-war Solution for Austria-Hungary’s Mobilization
by Michael Resch
1914 TitE – Dragoni’s Plan for Austria-Hungary – C3i Variant
by Michael Resch
Labyrinth – The Game in Action
by Joel Toppen
Clio’s Corner, Nr3
Who’s On First? Initiative in Game Design
by Mark Herman
Space Empires – Optional Rules
by Peter Lazzaro
Interview – John H. Butterfield – CSR Hall of Fame Award
by Sam Sheikh
Commands & Colors Ancients – The Battle of Argentoratum, 357 AD –
New Scenario
by Kevin Duke
For the People – Defending the Union
by Mark Herman and Herr Dr.
For the People – Designer’s Perspective on Raids
by Mark Herman
For the People – My Union Strategy Tips
by James Pei
1805: Sea of Glory – A Change of Plans – Scenario & Variant Rules
by Alan E. Richbourg
The Great Battles of Magna Graecia Module – Three New SPQR Scenarios
by Daniel A. Fournie
Red Winter – More Optional Rules
by Mark Mokszycki
C3i Player – Gamer Profile of Mark Barker
by Sam Sheikh
COINing a Game Series:
An Introduction to Andean Abyss
by Steve Carey
The COIN Series – Looking Ahead
by Volko Ruhnke
Andean Abyss
Quick-Play Scenario
by Volko Ruhnke
Andean Abyss
Non-Player Rally Variant
by Volko Ruhnke
Andean Abyss
Solitaire Variants
by Joel Toppen
C3i Player – Gamer Profile of Leland Myrick
by Sam Sheikh
C3i Player Postscript – From Writer to Playtester
by Jeremy Antley
Les pions :